This allows more fidelity between the appearance of the asset in 3DCoat’s viewport and the game engine’s viewport, once exported. Render. Render turntables improved essentially - better quality, convenient options set, possibility to render turntables with high resolution even if the screen resolution is lower.ĪCES Tone Mapping. ACES tone mapping introduced, which is a standard Tone Mapping feature in popular game engines. The quality of auto-mapping improved substantially, much fewer islands created, much lower length of seams, better fitting over the texture. It leads to more accurate unwrapping of assembled hard-surface objects. Hexadecimal color string (#RRGGBB), possibility to edit color in hex form or just enter color name.Īuto UV Mapping. Each topologically connective object now unwrapped separately in its own, best suitable local space. Gradient fill pictures can be used as the custom background of the scene.Power Smooth tool was added. it is a Super-powerful, valence/density independent, screen-based color smoothing tool.
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